Visualizzazione post con etichetta 1360-3167. Mostra tutti i post
Visualizzazione post con etichetta 1360-3167. Mostra tutti i post

mercoledì 22 giugno 2016

Maximum. The video game magazine 1 - October 1995

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Maximum. The video game magazine 1 - October 1995 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 84,5 MB
CBR 215 dpi | 164 pagine | 84,1 MB

Maximum. The video game magazine 2 - November 1995

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Maximum. The video game magazine 2 - November 1995 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 91,9 MB
CBR 215 dpi | 164 pagine | 91,5 MB

Maximum. The video game magazine 3 - January 1996

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Maximum. The video game magazine 3 - January 1996 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 92,1 MB
CBR 215 dpi | 164 pagine | 91,3 MB

Maximum. The video game magazine 4 - February 1996

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Maximum. The video game magazine 4 - February 1996 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 91,2 MB
CBR 215 dpi | 164 pagine | 90,8 MB

Maximum. The video game magazine 5 - April 1996

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Maximum. The video game magazine 5 - April 1996 | ISSN 1360-3167 | PDF HQ | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 86,2 MB
CBR 215 dpi | 164 pagine | 84,8 MB

Maximum. The video game magazine 6 - May 1996

0 commenti

Maximum. The video game magazine 6 - May 1996 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 164 pagine | 67,3 MB
CBR 215 dpi | 132 pagine | 66,2 MB

Maximum. The video game magazine 7 - June 1996

0 commenti

Maximum. The video game magazine 7 - June 1996 | ISSN 1360-3167 | CBR 215 dpi | Mensile | Videogiochi
The underrated (commercially, at least) multi-format magazine was published by EMAP from 1996 to 1997, was edited by Richard Leadbetter and covered the 32-bit era: Saturn, PlayStation, Neo Geo CD, Arcade, PC and 3D0.
With superb production values and incredible in-depth coverage of the top games (from six to 12 pages), Maximum was perhaps its own worst enemy. Because of these high standards set, deadlines couldn’t be met and issues would often be late, displeasing the suits in charge of EMAP. Also, matters weren’t helped with the revival of stable mate multi-format magazine C&VG, courtesy of Paul Davies and his able crew. The mid/late 90s was also a time when EMAP, the once great gaming magazine publisher of the UK, was moving away from the gaming scene, closing down or selling off under performing titles.
If you have never read or even heard of Maximum then now is the perfect time to catch up on a piece of forgotten gaming mag history.

ISSN 1360-3167 | English
PDF HQ | 132 pagine | 67,8 MB
CBR 215 dpi | 132 pagine | 66,1 MB
 

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